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Assembly language is indeed defined as a machine code represented in human-readable text. This programming language serves as a bridge between machine language, which consists of binary code understood directly by a computer's processor, and high-level programming languages, which are more abstract and user-friendly.

Assembly language uses mnemonic codes and symbols to represent the binary instructions of a machine's architecture, making it easier for programmers to work with than raw machine code. For example, instead of having to write a string of 1s and 0s to command the CPU, a programmer can use commands like "MOV" or "ADD" in assembly language to perform operations. This makes debugging, development, and understanding of the code significantly more manageable than working directly in binary.

Other options, while related to programming, do not accurately describe assembly language. It is not a type of programming language with no limitations, nor is it a visual programming tool that allows for graphical representations of code. Additionally, it is distinct from high-level programming languages, which are designed to be more abstract and user-friendly, often providing a greater degree of abstraction from the hardware than assembly language does. Thus, assembly language uniquely serves as a lower-level programming option that closely interacts with the hardware while remaining more accessible than raw

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